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Written by Administrator   
Thursday, 26 July 2007

 

Overview 

The NUS Game Development Group, formerly known as the NUS Game Developing Group, was first founded by Julius Ang in 2004, as a student Special Interest Group. Julius, an SoC student with a passion for making games, wanted to gather like-minded people together in NUS to work on some projects. After stopping and starting, with intermittent meetings, the GDG was largely inactive, but finally resurfaced to help organise CONTRAST 2006, Singapore's first 24-hour Game Design Competition, in conjunction with the newly-formed student committee of the Communications and New Media Programme in Arts Faculty.

With the success of CONTRAST, and the recent creation of the IGDA Singapore Student Chapter, interest in making games has revived among NUS students, and the Games Development Group now exists once again to fulfil its original purpose - as a gathering place for budding student game creators to talk and work with each other to create games

 

 




Mission Statement

 

Our mission statement can be summed up in the three words on our GDG logo: Play. Learn. Create.

Play: Most (though not all) of our members like to play games. We're bonded by a love of games - whether they are electronic or traditional (board & card) games. Though being an avid gamer is not necessary to be part of the NUS GDG, we hope that by joining us people will also come to develop a love for games, and by understanding their inner workings through actual development activities, be able to appreciate games even more than the average gamer.

 

Learn: Ultimately, many of us want to increase our skills and experience in game development. We hold workshops every semester for both our members as well as the general public to teach them about various aspects of game development, from project management & production, to the fundamentals of game programming in various languages or software, to art & design methodologies. We may also occasionally invite people from the industry to come down and give talks about their experiences there.

 

Create: The core of the NUS Games Development Group is, of course, developing games. We always have game development projects going on. Some are commissioned by clients for money, while others arise from our own members. All our members are expected to take part in one of our projects under development at some point or another in their time with us. We create games because we want to, because they look good on our portfolios, and most importantly because the best way to learn about games is to try developing one yourself. 

 



Historical Milestones

 

 2004 NUS Games Developing Group founded by Julius Ang.
 2004 - 2006  NUS GDG undergoes period of faltering starts and stops.
 Sep 2006
 CONTRAST 2006 Game Design Competition organised by NUS GDG and CNM  society. 
 Dec 2006

 GDG members win Best Game in Student Category for the GFX Codathon hosted by Nanyang Polytechnic. Team members include Travis Ho, Bruce Chia, Wu Weiquan, Luv Khemani and Neo Jiet Shern.

 Jan 2007
 GDG revitalised with new committee and new direction under the leadership of Bruce Chia as President. Two projects - Elementary & Monster - chosen as starting projects.  
 Feb 2007
 GDG holds its first game development workshop - Game in a Flash - taught by Bruce Chia. Participants learned how to create a simple vertical-scrolling shooter game in Macromedia Flash, in six hours.
 Apr 2007
 NUS GDG receives its first commercial client. Rollo, our first Flash game, was completed in one month for the launching of Singapore Press Holdings' new web portal for Chinese youth. 
 May 2007  GDG members are sent to the Massachussetts Institute of Technology (MIT) to help develop games as part of the Singapore-MIT GAMBIT game research program. Members sent include Bruce Chia, Travis Ho and Joshua Wong. 
 Jul 2007
 Monster - now renamed Lover - completed as a demonstration game for the NUS 2007/08 Matriculation Fair. GDG's first big annual recruitment drive starts under the direction of Kow Wei Man, our Publicity Director. 
 Sep 2007 Contrast 2007
 Jan 2008 New committee steps up - new committee now consists of Wei Man (President), Teng Chek (VP Events), Sharon (VP Projects), Lim Yong Shen (Head Publicity), Teng Howe (Treasurer) and Huang Wenjun (Secretary)  

 

Last Updated ( Friday, 01 February 2008 )
 

Newsflash

GDG Welcome Session 2009
Let's welcome our new members on Wednesday, 12th August 2009, 6:00 - 7:30 p.m., at the CNM Play Room (AS6-03-38), level 3 of AS6! 
 
 
 

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